![]() ![]() It all started when I needed to get out of a base under the oak tree because I was perishing from hunger and thirst. I can't remember how many times I've been pounced by a roaming orbweaver while absent mindedly smashing acorns around the oak tree, and how many of my stuffed backpacks now lie around the trunk there.īut it was another spider encounter that really stuck in my mind. Don't think about fighting one, trust me. And gee whizz can they shift! Because of course they can, they're spiders - have you seen how quickly they shoot across your bedroom floor? They pack a punch too. They patrol around their nest, barging great blades of grass aside as they go (if you see grass-forests swaying, you know something big is on the move), and if they catch sight of you, even from a fair distance away, they will roar and rear up at you with their front legs held high, in the spidery way they do, and charge. Spiders are the menace of Grounded, and there's an arachnophobia mode that reduces them to friendly floating blobs if you're totally not OK with that. They'll make you feel like Frodo facing Shelob. And the size of them: my god they're big. It's in the way they move, the way the legs come up and over as they feel their way forward, eerily gliding along like a scrunched up horror hand, or in the way their legs tuck close while they rest. The care and attention Obsidian has lavished on them warms my heart. Here, Obsidian's RPG hallmarks are plain to see.īut when I said Grounded is a world of things you'd never noticed before, of batteries and baseballs and juice boxes lost in the grass (quite a messy backyard actually), that's not entirely true, because living here, of course, are spiders, and they're magnificent. There's not a lot of story implemented at the moment but what's there shows promise, especially when you find a quirky robot with a moustache and dialogue options and daily quests. ![]() You're essentially trying to find out what the hell is going on and why you're so small, and why there are tiny research bases here. There are spiders.īut Grounded, unlike Minecraft, has a more scripted world, with a story to providing structure and a path of sorts to follow. 10 Minutes of Grounded Gameplay This is a montage of me playing. The more materials you analyse at a research station, the more options you unlock, and there seem to be a lot, from stuffed mite pillows to slime sconces and mushroom gardens. It's a base-building game like Minecraft where you gather materials from the tiny-big environment around you, felling blades of grass the size of trees for example, and then turn them into a wide array of different things. Welcome to Grounded, a Honey I Shrunk the Kids backyard world where you are the size of a paperclip, struggling to keep yourself fed, watered and alive among an ecosystem of things you never really noticed before: gnats, mites, aphids, all of which are now the relative size of a cat. If only the roles were reversed, then we'd see! I hear horror stories of people vacuuming them or stamping on them, tearing around their houses causing spider genocide just because these things tried to make a home there. Mind you, one did crawl across the duvet onto her neck so I suppose that's a contributing factor.Īt least the spiders have me, their friend, around to displace them kindly. "Can you get rid of it? Don't pick it up!" She doesn't even care if it's a house spider and it's supposed to live here! She wants it evicted, how heartless. When I try to tell my girlfriend it's good to have them around she doesn't seem to understand.
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